The Action game: Star Trek: Armada II Review with Cheats, Codes and Star Trek: Armada II walthroughs.
Star Trek: Armada II Overview
Star Trek: Armada II is the sequel to the original popular real-time strategy game set in the Star Trek Universe. Battle through 27 missions divided into three different scenarios: Federation, Klingons and Borg. It also adds a new level of strategy and realism by allowing players to command from a 3D tactical view.
Star Trek: Armada II Screenshots
Star Trek: Armada II Details
| Published by | Activision |
| Developed by | Mad Doc Software |
| Genre | Action |
| Number of Players | 8 |
| Release Date | US: November 13, 2001 Japan: Unreleased Europe: Unreleased Australia: Unreleased |
| ESRB Content Descriptors | Realistic Violence |
| Minimum Requirements | Win 95/98/2000/Me 400MHz 64MB RAM 8MB DX 8 3D Accelerator 1.4GB HDD Space |
| Recommended Requirements | Pentium II or Athlon 450 MHz 128 MB RAM |
| Features | Online |
This page is not a Star Trek: Armada II study guide or Star Trek: Armada II review to assist you in making it through the levels and mysteries of the Star Trek: Armada II game. Rather this game overview is designed to assit you in making the decision of purchasing the Action game.
Using various Star Trek: Armada II codes that are unlocked while playing Star Trek: Armada II, and others that you can enter before play, is clearly the definition between codes and Star Trek: Armada II cheats.
Many players have found the use of Star Trek: Armada II walkthroughs helpful when they get stuck playing this game, and the Star Trek: Armada II guide that you can obtain here is one of the best designed - to get you from start to finish in the least amount of time. Star Trek: Armada II strategy guides are developed to take you through the game without spoiling the plot and storyline, giving you advice or hints when needed - as well as making available maps and shortcuts to access all the in-game items.
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