The Strategy game: MechCommander Review with Cheats, Codes and MechCommander walthroughs.
MechCommander Overview
Strategy game set in the Battletech RPG universe. Set far in the future during a conflict federations of different planets. You play the commander of the 'Federation Suns' charged with ridding a planet of the forces of the evil 'Smoke Jaguars'. The game can be played against the computer or human players on-line (either in battles or co-operative games).
MechCommander Details
| Published by | Microprose |
| Developed by | FASA Interactive |
| Genre | Strategy |
| Number of Players | 6 |
| Release Date | US: June 24, 1998 Japan: June 24, 1998 Europe: June 24, 1998 |
| ESRB Content Descriptors | Animated Violence, Strong Language |
| Minimum Requirements | P133 MHz 16 MB RAM 4X CD ROM 150MB hard drive space Mouse DirectX compatible sound card Win '95 |
| Recommended Requirements | Pentium 166 MHz 32 MB RAM 6x CD-ROM drive |
| Features | Online |
This page is not a MechCommander study guide or MechCommander review to assist you in making it through the levels and mysteries of the MechCommander game. Rather this game overview is designed to assit you in making the decision of purchasing the Strategy game.
Using various MechCommander codes that are unlocked while playing MechCommander, and others that you can enter before play, is clearly the definition between codes and MechCommander cheats.
Many players have found the use of MechCommander walkthroughs helpful when they get stuck playing this game, and the MechCommander guide that you can obtain here is one of the best designed - to get you from start to finish in the least amount of time. MechCommander strategy guides are developed to take you through the game without spoiling the plot and storyline, giving you advice or hints when needed - as well as making available maps and shortcuts to access all the in-game items.
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