The Racing Simulation game: F1 2001 Review with Cheats, Codes and F1 2001 walthroughs.
F1 2001 Overview
F1 2001 on Xbox takes players into a living, breathing Formula One world. Feel the anticipation during the build up to the race on a buzzing grid as team personnel, engineers and glamorous grid girls surround you. Be watchful for flag bearing marshals at the trackside warning of up and coming dangers and create breath taking incidents as you crash into tyre walls, scrape along barriers and scatter warning cones. Battle for position at every sweeping bend, high-speed straightaway, and hairpin turn within the world's most glamorous sporting arena. Engage in high stakes racing from Monaco to Monza and take on the most intelligent and daring racers to hit the Formula One circuit.
F1 2001 Screenshots
F1 2001 Details
| Published by | Electronic Arts |
| Developed by | EA Sports |
| Genre | Racing Simulation |
| Number of Players | 1 |
| Release Date | US: October 3, 2001 Japan: Unreleased Europe: Unreleased |
| ESRB Content Descriptors | Suitable for Persons Ages Six and Older |
| Minimum Requirements | Win98/Me/2000/XP Pentium II 333MHz 64MB RAM 16MB D3D Video Card 250MB HDD Space |
| Features | Dual Shock, Force Feedback |
This page is not a F1 2001 study guide or F1 2001 review to assist you in making it through the levels and mysteries of the F1 2001 game. Rather this game overview is designed to assit you in making the decision of purchasing the Racing Simulation game.
Using various F1 2001 codes that are unlocked while playing F1 2001, and others that you can enter before play, is clearly the definition between codes and F1 2001 cheats.
Many players have found the use of F1 2001 walkthroughs helpful when they get stuck playing this game, and the F1 2001 guide that you can obtain here is one of the best designed - to get you from start to finish in the least amount of time. F1 2001 strategy guides are developed to take you through the game without spoiling the plot and storyline, giving you advice or hints when needed - as well as making available maps and shortcuts to access all the in-game items.
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